Wednesday, December 7, 2016

No. 90 Simon Jacob


First Prog: 609
Latest Prog: 1023 (as colourist); 966 (strip art)

Total appearances: 98
including a small handful as inker and colourist

Creator Credits:
Armoured Gideon
Dead Meat

Giant robots and gooey monsters!
 
Other art credits:
Tales from the Doghouse
Harlem Heroes (the reboot)
RoboHunter
Judge Dredd
A handful of one-offs

Notable character creations:
Maeve the Many-Armed
Frank Weitz
Armoured Gideon
Inspector Raam

 

Notable characteristics:
If ever there was an artist with a super distinctive style, it’s Simon Jacob. He’s hardly unique in that regard, but by gosh it doesn’t take much familiarity with the man’s work to spot it a mile off. Describing why is proving weirdly elusive. Cartoony features on otherwise anatomically correct figures. Slightly stiff poses, even when in mid-action. Something about the way he does eyes (maybe the eyelids in particular are more noticeable than with other artists?). Very specific skin texture, too. But above all, he has a fiercely imaginative way with ectoplasmically gooey monsters. 


Making the most of a pnael description that says 'demon bursts out from a manhole'
Words by John Tomlinson


On Simon:
And here we have another artist who was something of a mainstay for a specific time period, appearing as often as not between Progs 600-1000, and then seemingly fell of the face of the Earth as far as Tharg was concerned. A damn shame, as he was a reliable bringer of fun, to my eyes.

While he did dabble in a few established series, he’s always going to be most known for robotic demon-buster, Armoured Gideon. And he’s one of those artists who defined their signature character so clearly that other artists who have occasionally drawn the character (on covers or those group shots we all love so much) never quite get it right.

But before there was Gideon, there was Maeve.

Whatever happened to Maeve the Many-Armed?
Words by Hilary Robinson

 Tharg wanted to experiment with the world of Strontium Dog, expanding it beyond merely the adventures of Johnny Alpha. Somehow it never quite took off, but one of the better characters to emerge from the short-lived Tales from the Doghouse strip was Maeve the Many-Armed, brainchild of Hilary Robinson and then-newly-minted art droid Simon Jacob.

Keeping track of all those limbs (and attendant guns) shows an attention to detail that Jacob never shied away from.

I do love a good bit of bubble-writing sounds effect in my cartoony comics. Shades of Jason Brashill to come...
Words by Hilary Robinson


Comedy eyes on display
Words by Stewart Edwards

 See also a spate of rather jolly Future Shocks.

This early work forshadows his major interests:
Fantasy worlds that aren't afraid to mock themselves.
Words by Mike Collins
Drawing a character raining himself
down from the sky - a challenge!
Words by Brian Williamson




I suppose there’s something about the style of cartoony art Jacob uses that inherently renders his work funny. It’s certainly the comedy, even in the face of ultraviolence, that landed Jacob a few gigs on the revamped RoboHunter. His Slade is quite the gurner, and his hat has a logic all its own (although to be fair, Gibson kind of started that inadvertent trend).

It's all in the lips, apparently.
Words by Mark Millar

 He had a couple of late forays into the world of Dredd, again emphasising comedy. Not Jacob’s fault, but his one Prog Dredd was the much-reviled Awakening of Angels. More gurning again, but I’d argue he’s following in the vein of Mike McMahon and Ron Smith, not to mention the incredibly caricaturish nature of the Angel Gang themselves.

"And not a brain cell between them!" as the cover tagline might have run it in 1982
Words by John Wagner

His other Dredd effort was from a special, and speaks to the sort of work he appears to be doing now – fantasy comics. Dredd is re-imagined as a knight on horseback, and it’s an eye-catching look. It’s also married to a script Jacob himself wrote, which does enough to set up the story but doesn’t have much to say beyond an excuse for some truly glorious visuals.

A strong enough image ot sell a whole story!
Words by Simon Jacob

Stepping back in time, let’s have a look at Dead Meat.

 

Yes, the series that re-imagined Judge Dredd as a sheep, in a world ruled by vegetarians.
Sarcasm aside, I can actually see why Tharg backed this series and promoted it pretty hard. It’s a funny idea, and it kind of predicts by some years 2000ADs ‘aching to be cool phase’, where efforts to have a finger on some sort of pulse birthed BLAIR 1 and the Space Girls. Unlike those two stinkers, Dead Meat was both clever and funny. Sadly, much like those other two strips, it never really had any storied to tell.

After setting up a future united Europe, complete with new currency the 'ecu', and showing Inspector Raam going to extreme lengths to defend a mouse form a cat, all we’re left with is evil meat eaters.

Dead Meat was also about climate change, not just vegetarianism. There's a whole lot of 'Waterworld' going on.
Words by Michael Cook
 
Inspector Raam - one in a short but noble line of heroic Welshmen in 2000AD*
Words by Michael Cook
It’s to writer Michael Cook’s credit that he manages to get two whole action/mystery plots going. It’s to Simon Jacob’s credit that we care about those plots at all, largely because his designs for Raam and the uber-earnest Vera Brett. 

Vera Brett: action hero!
Words by Michael Cook


That's more like it!
(Actually, I'm rather fond of Brett and her no nonesense, super earnnest ways.)
Words by Michael Cook


 Moustache twirling proto-hipster villains, who will only eat proper food cooked in a particular way, completed the package.

And I’ll admit, I never got tired of seeing Raam
butting his way in and out of trouble
(not unlike the Mean machine, I guess).
Another unmistakable
Simon Jacob eyball, there.




















I’d have liked to see more Dead Meat, but I can’t for the life of me imagine where such a story would go. I suppose recent Disney hit Zootropolis/Zootopia kind of tackled the issue of a world in which carnivores were forced to be vegetarian, and did so with no little delight and humour.

Which leaves us with his magnum opus, Armoured Gideon. Across four books and a handful of one-offs, Jacob really evolves in style and confidence. Hero Frank Weitz (perhaps like Danny Franks before him), goes from a somewhat stiff grouch to a rather looser, more well-rounded grouch (the series wasn’t particularly interested in character development, but frankly the character was great and didn’t need developing).

Frank Weitz, on a journey from schlubby loser...
...to schlubby loser.
Words by John Tomlinson
Jacob’s inherent humour is absolutely perfectly matched with Tomlinson’s overall theme of the series – what if satanic cults (and the sort of buffoons who join them) really could summon up demons? There’d have to be a system in place to collect them and send them back to Hell. Jacob’s buffoons are great, but it’s his ability to draw cartoon demons and the giant robot who retrieves them that make the series something of a lasting classic.

One of these robots is possessed by a demon


Both Tomlinson and Jacob were finding their feet with Book 1; by Book II they both knew what they were doing, and let the comedy sing out.

A comedic climax to book II
Words by John Tomlinson
Book III tried to mix things up a little by delving into 20000AD’s past. Fun if throwaway from a reading point of view, but utter delight from an art perspective. Can’t get enough of this sort of thing…

Yup, that's rare appearances from: Bill Savage; Harry Angel; Abelaard Snazz; Wolfie Smith and MACH0
Words by John Tomlinson


Staring down the wrong end of Savage's shootah
Words by John Tomlinson


Shako vs Savage: Send one Pat Mills creation to catch another Pat Mills creation.
Words by John Tomlinson

Book IV was an improvement storywise, moving into body-swap territory. Artwise, it’s likely Jacob’s best work for Tharg, really fleshed-out, three dimensional goodness at work.

Body swap, as in Fank Weitz is in Gideon's body...


...meaning Gideon must be in Frank.
Words by John Tomlinson

As many others have said before, Armoured Gideon deserves the reprint treatment, and not just for Book I! I’d love a digital collection, but floppies for Books II-IV (and not forgetting the specials) would be neat.

And while you’re at it, why not bring Jacob back for another humour series? I could see him doing could work on Ulysses Sweet or Survival Geeks, if a mix of artists is needed.

 


More on Simon Jacob:

 

Personal favourites:
Tales from the Doghouse: Maeve the Many-Armed; Niall of the Nine Sausages
Armoured Gideon: the art is glorious throughout
Future Shocks: Digby Trench; Tree of Knowledge

*Evans the Fist, Harris from 10 Seconders - anyone else? I always like to read Dirty Frank in a Welsh accent, but he's canonically American.

Thursday, December 1, 2016

No. 89 Jon Davis-Hunt


First Prog: 1600
Latest Prog: 1995 (on the cover); 1989 (interior strip)

First Meg: 266
Latest Meg: 347

Total appearances: 99

Bringing 2000AD into the post-manga world of comics!
Creator Credits:
Tempest
Stalag 666
Age of the Wolf

Other art credits:
Judge Dredd
Dandridge
A handful of one-offs and 3rillers

Notable character creations:
Rowan Morrigan
Tempest

Rowan Morrigun - one of the Prog's more sensational character finds of the 2010s.
Co-created by Alec Worley
 
Notable characteristics:
Explosive gore. Super clean drawing. Bright and breezy colours. Given the first point, this might sound weird, but I find his work to be very child-friendly. Unlike some 2000AD artists, I’d have found it welcoming and delightful rather than scary/weird as a youngster.

On Jon:
One of the more recent crop of droids who has gone on to regular status, Davis-Hunt got his first work in the Megazine, and delightful it was, too*. Which is just as well, as he had one of the more troubled introductions to the Prog in the form of Stalag 666, which is probably in many readers’ bottom 10 worst thrill list (if anyone could be bothered to generate such a list). Yet even here there are plenty of flashes of brilliance.

Let’s go back to Tempest. It speaks to the sheer quality of his drawing that Davis-Hunt was commissioned right off the bat not just to work on a series, but on an all-new character (as he was on Stalag 666, come to think of it). This one had the added wrinkle of being deliberately flat-out crazy. ‘Moustachioed ninja-jimp fights sentient panda bear’ kind of crazy. But mostly what caught my eye was this kind of thing:

What words could I add to this?
Context by Al Ewing
 It’s the sort of unforgettable image that I wanted to stare at for hours and then copy into my school folder (except I was already in my 30s and not going to school any more). The series as a whole isn’t exactly overloaded with this kind of sequence, but this level of imaginative and super-detailed extreme gore comes up reliably in a Davis-Hunt comic, and I for one welcome it with open arms and a wide grin.

Tempest is first and foremost an action comic. Sure, it’s got the twisty plot that one has come to expect from Ewing, with dominoes set in place to topple, or not topple, depending on various hidden pieces. But mostly it has running, jumping and fighting. Davis-Hunt, from the off, emerged as rather good at fight choreography.

Told you there were moustaches and pandas
Words by Al Ewing

There's some brass balls on dsiplay in taking on that famous panel by Brian Bolland...
Context by Al Ewing
On the other hand, he took a while to master the slower scenes, and this brings us to Stalag 666. It’s a sci-fi prison escape tale, with a neat sideline in religious lizard baddies. But it also involves lots of scenes of people sitting or walking around and talking. It’s the combination of stilted/clichéd dialogue and static art that kills the strip (hampered too by some rather bland leading men). The actual plot and setting were perfectly good, to my mind.

I mean, there's only so much you can do with the scenery in a prison camp, but across the strip
there's just way too much people standing around talking. Also, sorry to say it, but Davis-Hunt's
face-work hadn't quite come together at this point.
Words by Tony Lee
This is meant to be a major cathartic moment. You can see what the creators were going for, but here the empty space
serves instead to diminish the impact. Never mind
Words by Tony Lee
Enough of the bad, what about the good? Well, it’s back to monster character design and my old friend, extreme gore.

Davis-Hunt's evil nazi lizard design was outstanding.
Bonus points for a bit of face-melting.


Heck yeah! This is what us kids read 2000AD for - child-friendly gore.
Somewhere, Kevin O'Neill is happily chucking his old white-out into a bin because censorship has been vanquished.
Context by Tony Lee.
It’s worth pointing out that despite this 18-rated visual detail, the overall tone of Davis-Hunt’s art – the line and the colours especially – are incredibly PG. It’s not a million miles from the Studio Ghibli look, just sumptuous and enticing and clean. The artist himself namechecks Katsuhiro Otomo in this Transformers interview and by golly anyone who dares to take on that master and even half succeed deserves high praise.

It’s a style that he’s pushed and pushed as his career has gone on.

That's how you do an aerial shot of Mega-City 1!

Having fun with panel layout
Words (and probably panel description) by Tom Taylor

Perfecting the art of scene-setting
Words by Martin Feekins
Despite the incredibly poor reception that greeted Stalag 666, Tharg saw fit to give Davis-Hunt another chance, and the man himself showed a lot of perseverance in working to overcome his ‘faults’. Chiefly, this meant working hard on arranging characters within any given scene. Frankly, the early work had far too much of people’s upper bodies shown from a flat angle. Sure, angles for the sake of it can be distracting, but too much side-on stuff is just a bit wearing.

As with many an art droid, Davis-Hunt had to do his comics-learning on the page. But that’s part of the fun of being a 2000AD reader, I reckon. Besides, his other charms were fully on display in the likes of Dandridge, with its air of lunacy, 

At its best, Dandridge is a combo between classic-era Hollywood screwball AND slapstick combined.
Wish we could get some more!
and especially Age of the Wolf, which is brimming with strong character designs, action scenes and red, red gore.

Rowan transitions delightfully from confused and meek...


...to hardcore.


Insert joke about rush hour on the Tube here


More crumbling face goodness. 80s goo-movie tastic!


I don't know how he managed it, by Davis-Hunt makes the big bad of book III look both menacing
and pompous at the same time. And he's a werewolf!


Now that's how to choreograph a cathartic act of violence!
(with the added of wrinkle of it being cathartic for the baddie against the goodie)
This and all above words by Alec Worley.
If I was being mean, I could say that Stalag 666 was a mediocre story let down by sub-par art (with occasional bright patches), while Age of the Wolf was a mediocre story (mostly because I still find it confusing, even after 2 re-reads) elevated by top-notch art.

So top-notch, in fact, that we’re probably going to get less Davis-Hunt goodness inside the Prog as he gets more work overseas. Covers will see us through, but I hold out hope for an explosive new series from the man when he’s reached the peak of his powers.


More on Jon Davis-Hunt:
His website
An interview on GeekSyndicate
And one with CBR, especially about Age of the Wolf
And, of course, Covers uncovered


Davis-Hunt's natural environment - homaging manga in a 2000AD vein
Words by Tom Taylor
Personal favourites:
Judge Dredd: Blood Culture
Tempest
Dandridge: A Christmas Ghost Story; The House that Dripped Devilry
Age of the Wolf: I only love parts of the story, but absolutely love all of the art
3rillers:  15
 
*He’s also a rare example of a creator who started out in video games and then turned to pro comics work, rather than the other way around. Long may the fluidity continue!